Learn Advanced AI for Games with Behaviour Trees



Learn Advanced AI for Games with Behaviour Trees

Rating 4.55 out of 5 (162 ratings in Udemy)


What you'll learn
  • Students will learn the theory of behaviour tree design.
  • Students will learn how to develop a behaviour tree API in C#
  • Students will learn how to use behaviour trees to define the actions of non-player characters.

Description

Behaviour Trees (BTs) are an A.I. architecture that provide game characters with the ability to select behaviours and carry them out, through a tree-like architecture that defines simple but powerful …

Duration 7 Hours 58 Minutes
Paid

Self paced

Intermediate Level

English (US)

3320

Rating 4.55 out of 5 (162 ratings in Udemy)

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