Rating 4.55 out of 5 (14 ratings in Udemy)
What you'll learn- The core of a hidden objects game
- Layering system for a hidden objects game
- Moving from one location/room to another
- Saving and Loading Data
- Create a lock and key system
- Create reusable scripts
DescriptionLearn to create games in the Godot game engine using a python-like programming language, GDscript.
In this course, we will create a Hidden Objects game that is cross-platform for MacOS, Windows, Linux, Android, IOS or even …
Rating 4.55 out of 5 (14 ratings in Udemy)
What you'll learn- The core of a hidden objects game
- Layering system for a hidden objects game
- Moving from one location/room to another
- Saving and Loading Data
- Create a lock and key system
- Create reusable scripts
DescriptionLearn to create games in the Godot game engine using a python-like programming language, GDscript.
In this course, we will create a Hidden Objects game that is cross-platform for MacOS, Windows, Linux, Android, IOS or even embed into a browser.
While on your game development journey you will gain the skills and ability to create the Hidden Objects game you want.
****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****
You will learn:
The layering of Hidden Object games
How to move from one location to another
Save and Load data
Create a key and lock system
Inventory Management
Change Mouse based on specified conditions
and more...
****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.