Designing scenes using GridMaps with Godot and Blender



Designing scenes using GridMaps with Godot and Blender

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What you'll learn
  • Create 3D resources in Blender.
  • Export the resources to a glb file to be used in an external application.
  • Load the resources into GODOT
  • Create MeshLibraries with our own resources.
  • Add Physics to our resources.
  • Design a scene with the use of multiple GridMap nodes.
  • Create a model that can be controlled by the player to navigate and interact with the scenario.

Description

Hello and welcome.


If you are a designer who is interested …

Duration 5 Hours 58 Minutes
Paid

Self paced

All Levels

English (US)

27

Rating 0 out of 5 (0 ratings in Udemy)

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