Designing scenes using GridMaps with Godot and Blender

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What you'll learn
- Create 3D resources in Blender.
- Export the resources to a glb file to be used in an external application.
- Load the resources into GODOT
- Create MeshLibraries with our own resources.
- Add Physics to our resources.
- Design a scene with the use of multiple GridMap nodes.
- Create a model that can be controlled by the player to navigate and interact with the scenario.
Description
Hello and welcome.
If you are a designer who is interested …
Duration 5 Hours 58 Minutes
Paid
Self paced
All Levels
English (US)
27
Rating 0 out of 5 (0 ratings in Udemy)
Go to the Course
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Paid
Self paced
All Levels
English (US)
27
Rating 0 out of 5 (0 ratings in Udemy)
Go to the Course