Game AI Fundamentals with Godot Engine



Game AI Fundamentals with Godot Engine

Rating 4.5 out of 5 (109 ratings in Udemy)


What you'll learn
  • Vision Systems
  • Leading Shots
  • State Machines
  • Team-Based Combat
  • Optimized Pathfinding for Hundreds of Npcs
  • Accuracy and Aiming Systems

Description

This course covers a bunch of algorithms I use in my games when designing and making npcs to fight the player or fight with the player. These are things like vision systems for handling vision cones and line of sight, aiming systems for aiming at targets with set turn speeds, …

Duration 2 Hours 58 Minutes
Paid

Self paced

Intermediate Level

English (US)

1146

Rating 4.5 out of 5 (109 ratings in Udemy)

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