Game Development: Pathfinding with Unity

Rating 4.0 out of 5 (19 ratings in Udemy)
What you'll learn
- You will be able to develop a Steering Behaviour System
- You will be able to develop a A* Algorithm
- You will be able to code a Dijkstra Algorithm
- You will be able to use Pathfinding Systems
- You will learn how to use the Tilemap and Grid Systems in Unity
- You will be able to use Unit's NavMesh
Description
Have you ever wondered how NPCs and monsters find paths from one point to another?
In this course you are going to learn how …
Duration 4 Hours 58 Minutes
Paid
Self paced
Intermediate Level
English (US)
188
Rating 4.0 out of 5 (19 ratings in Udemy)
Go to the Course
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Paid
Self paced
Intermediate Level
English (US)
188
Rating 4.0 out of 5 (19 ratings in Udemy)
Go to the Course